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Nov 23, 2024
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GAME 1353 - Multi-User Programming I Semester Credit Hours: 3 Lecture Hours: 2 Lab Hours: 4
Network topologies, architecture and protocols, and communication in game and simulation programming. Introduces sockets programming utilizing TCP and UDP protocols in a high-level language. Focuses on blocking and asynchronous modes.
Prerequisite: GAME 1359 with a grade of “C” or better Lab Fee: $84 Course Fee: $39 Course Designation: Professional and Technical
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